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Far Side of the Mirror is our entry for round 48 of Ludum Dare. The theme was "Deeper and deeper".
v1.07 (Post-Jam Version) - Fixed a minor collision issue in the bathroom - Fixed performance issues on a scene late in the game - Fixed a minor tiling issue on a scene late in the game - Fixed background audio not looping in a scene late in the game v1.06 - Fixed an unfortunate bug where a door was nonfunctional due to misplaced collision - Tweaked the seamless music looping on one song v1.05 - Added edges to wall tiles to make it more clear where screen transitions are - Improved look of maze level tileset - Added footstep sounds - Changed "shift to run" instruction to be diagetic - Tweaked some camera bounds - Added a version label in the very beginning v1.04b (Jam Version) - Fixed performance issues on a scene late in the game - Fixed a minor tiling issue on a scene late in the game - Fixed background audio not looping in a scene late in the game v1.04 - Fixed a bug that caused some sprites to disappear if the final scene is left running v1.03 - Fixed interaction detection not being sized correctly to character colliders v1.02 - Fixed wave sounds not looping properly - Tweaked timing of second beach scene's dialogue v1.01 - Added experimental fix for high audio latency on Firefox - Added initial "Press Space to Continue" prompt - Added a break in the second beach scene's dialogue - Tweaked maze level slightly v1.00 - First release!