Please be patient as the game loads! You may have to click to give it focus.
Goodnight Sheep was made in 72 hours for round 40 of Ludum Dare. The theme was "The more you have, the worse it is", so we made a story-based game about how having too many thoughts can prevent you from falling asleep.Awards (out of 1852 jam entries):
v1.09 - First mobile release! - Decreased sheep swirl speeds to 50% for nights 3 and 4 v1.08 - Added new swirly sheep flocking for nights 3 and 4 - Add sheep spread effect to make text more readable - Text also now scales up a bit after clicking and lingers a bit longer - Text is now prerendered for better performance and quality - Added "Cocoa Moss Presents" intro screen, and fix initial fadein - Added more treble to the spawn sfx so they're audible on smaller speakers - Lots of mobile-specific work, including letterboxing, app icons, etc. - Make title screen button click areas a bit larger v1.07 - Fixed a bug that caused bubbles to not appear v1.06 - Reduced global volume to 0.75 - Added some new "bad" click sounds for nights 3 and 4 - Adjusted panning for all sfx v1.05 - Don't highlight the first sheep until all have spawned - Fixed a game-breaking bug introduced in v1.04 where clicking a sheep early softlocks the game v1.04 - Add clickable title screen buttons -- game is now mouse-only! - Changed credits text slightly - Minor performance improvements v1.03 - Made night 5 use the 5th music (since night 6 no longer exists) v1.02 - Adjusted text colors a bit v1.01 - Added a different ending and animation for the last night - Revised and reworked text - A handful of other improvement, including tweaked colors and volume adjustments v1.00 - First release!