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Nyamo's Adventure was made in 72 hours as our submission for round 35 of Ludum Dare. The theme was "Shapeshift", and we ended up making a 2D "Metroidvania"-style platformer about a black blob who gains various shapeshifting abilities.Awards (out of 1594 jam entries):
v1.1.2 (Post-Jam) - Fixed a bug where the collectible count was saved properly but not the actual collectible statuses This happened if you started a new game, then quit before picking up any collectibles This unfortunately causes your save file to be missing items, so you should restart in that case v1.1.1 - Fixed a bug that would often cause you to become stuck upon respawning - Fixed a bug that enabled you to warp to the beginning of the level by quick-quitting while dying v1.1.0 - Fixed an bug where abilities were not correctly reset upon starting a new game - Fixed a bug in the general collision detection code that allowed getting "stuck" in floors or walls - Added Spacebar as an alternate binding for jumping - Add millisecond display to endgame timer - Add quick quit-to-menu command, use by holding left shift and right shift and pressing 'Q' in game - Add in-game timer, enable by holding left shift and right shift when pressing enter to start game - (Note: If you were already holding left/right shift earlier, you need to repress them after a reset) - Update site lock code, copy protection message, and allow itch.io - Put in a fix for a rare (?) issue that caused the balloon flying animation to get stuck - Update to Unity 5.6.7 v1.0.14 - Made sprite sorting order consistent - Update to Unity 5.6.1 - Save FurballMode in save file v1.0.13 - Properly reset abilities on new game - Update to Unity 5.5 v1.0.12 - Update Unity version - Packed sprites v1.0.11 - Soundtrack URL now opens in a new tab v1.0.10 - Fix text sizing to be pixel perfect v1.0.9 - Attempted to fix audio loop issues - Allow for file:/// and localhost urls v1.0.8 - Correctly save collectable information to PlayerPrefs v1.0.7 - Fix really stupid mistake that made you start with all powerups =( - Add copy protection - Fix collider not being the right size when you start as a puddle - Save game progress across sessions via PlayerPrefs v1.0.6 - Fix puddle respawning (start as puddle form if transitioning while puddle and grounded) v1.0.5 - Fix world 2 maps (no more invisible boundaries - Highlight furball option in menu initially if just unlocked - Add soundtrack link, disable running in background-highlight - Misc bugfixes v1.0.4 - Add cursor sound - Add new menu, with new music - Add game timer - Update ending - Updated collectible pickup sound, added screen flash - Finished updating graphic assets for worlds - Highlight current ability in UI - Add faders to ability popups - Add ability popup backgrounds - Add furball mode when you 100% finish the game - Freeze Nyamo animation when collecting an ability v1.0.3 (Jam) - Add a hack to fix a collision issue v1.0.2 - Fixed up a screen in world 1 v1.0.1 - First submission